AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on Android in Poland for Q2 2024
Discover the performance of the top 5 arcade racing apps on the Android platform in Poland during Q2 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 arcade racing apps on Android in Poland showcased diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance:
Race Master 3D - Car Racing from SayGames Ltd experienced fluctuations in both downloads and revenue. Downloads peaked at around 15.8K in mid-April but saw a dip to approximately 8.9K in early June before rising again to 10.8K by the end of the quarter. Revenue showed a downward trend initially, starting at $427 in early April and decreasing to $201 by the end of the month. However, it stabilized around $300 in June. Weekly active users declined from 69.2K at the start of the quarter to 59.2K by the end.
Car Race 3D: Car Racing by Zego Studio showed a steady increase in downloads, reaching a high of 9.3K in late April. Revenue had minor fluctuations, peaking at $146 during the same period and settling around $98 by the end of June. Weekly active users remained relatively stable, ranging from 20.7K to 27K throughout the quarter.
Real Car Driving: Race City 3D from Botanica Global saw a notable increase in downloads mid-quarter, peaking at 11K in early June. Revenue, although minimal, had slight increases, with a peak of $28 in mid-May. Weekly active users rose steadily from 24.6K in early April to 31.8K by mid-June, before dropping to 21.3K at the end of the quarter.
Bridge Race by Supersonic Studios LTD had a mixed performance. Downloads peaked at 8.2K in late April but declined to around 5K by the end of June. Revenue saw a high of $113 in early April but decreased to $17 by the end of the quarter. Weekly active users also showed a downward trend, starting at 25.4K and ending at 19.6K.
Driving Real Race City 3D from Bacon studio had a volatile download pattern, with a significant peak of 12.2K in early April and another surge to 9.2K by the end of June. Revenue remained low, peaking at $16 in mid-June. Weekly active users exhibited a consistent upward trend, starting at 40.7K and reaching 56.4K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.